UIEtips: Goods, Bads, and Dailies – Lessons for Conducting Great Critiques
In today’s UIEtips, I explain how child magicians and Pixar Media have mastered critique and how you can incorporate this into your design process. Here’s an excerpt from the article.
Giving the presenter a chance to show their work without being interrupted by a string of questions turns out to be pretty important. After seeing the Chosen Ones in action, I immediately noticed how, in my design reviews, disruptive interruptions can be. It throws the presenter off and doesn’t give them a chance to tell their story about the design and what they’re trying to accomplish.
There are four roles in any critique session. The two everyone’s most familiar with are the presenter and the audience (also sometimes called the critics). However, every session also needs a facilitator and a recorder.
Read the full article, Goods, Bads, and Dailies – Lessons for Conducting Great Critiques
Improve your critique abilities
Make sure your organization is getting the most from great critiques. Adam Connor and Aaron Irizarry will show you how in their UI17 Workshop, Leading Design Studios and Collaborative Critiques. Don’t miss it.
How do you give critique. We’d love to hear about your process below.